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Guide

Progression and XP

A long road with no shortcuts. Level 1500 is the end: there are no resets and no Master Level.

The basics

The road to 1500

Estimates at about 400 kills per hour. They will be measured with real players and tuned if needed.

BandLevelsKills (approx.)Hours (approx.)
11 – 30031,00077
2301 – 600116,000291
3601 – 900217,000544
4901 – 1200328,000819
51201 – 1500445,0001,112
Total1.1 million kills · about 2,800 hours

That is roughly 24 months at 4 hours a day. A year or more to the top is the identity of the server, and few players will get there.

Events and XP

Blood Castle and Devil Square pay XP × 7. A regular player doing a couple of events a day reaches 1500 in about 22 months; someone who runs every event, all day, in about 7. Events are between 39% and 56% of a regular player’s daily XP.

Party

In a party, each member gets XP in proportion to their level, with a 5% bonus for each extra member. The server completes the XP so that hunting in a party is never worse than hunting alone.

Channels and PvP

There is a General channel (1 to 1500) and one channel per level band. All channels are PvP. Outside your band you are sent back to server selection a few seconds after entering.

#Levels
General1 – 1500
Band 11 – 300
Band 2301 – 600
Band 3601 – 900
Band 4901 – 1200
Band 51201 – 1500

A level 1500 has nearly four times the points of a level 400, so the bands keep fights fair. Shield (SD) was rebalanced so that high-level fights are not decided by the shield alone.

Reviewed on 29 Oct 2026. Values can change as the server is tuned; the rules in force always prevail.